Home
News
Features
Links
Search
Downloads
Contact Us

Wiimote: RE4 Wiidux

It could be said that the biggest flaw in my Resident Evil 4 script was the lack of precise aiming due to the motion-based input. Well, thanks to a bit of code from Carl Kenner, I've been able to tremendously improve the aiming precision by adding in support for the Wiimote's IR sensor. What's more, the new script also has PPjoy support for greater precision still. Check out the video after the jump to see how easily I pick off things that are barely even visible on the screen, and then download the updated script.

 

Submit a comment

 
Title:
Comment:
Please enter your email address.
To prove that you are a person and not a robot, please enter the security code from the image exactly as it is shown.